#include <string.h>

/* location of graph origin in terms of % of screen */

#define ORIGIN_X        0.10
#define ORIGIN_Y        0.20     

/* y-coordinate of end of y-axis */

#define YAXIS_END       0.86

/* x-coordinate of end of x-axis */

#define XAXIS_END       0.90

/* minimum distance between numbered tic-marks on x-axis */

#define XTIC_DIST	20

/* minimum distance between numbered tic-marks on y-axis */

#define YTIC_DIST	20	

/* sizes of tic-marks */ 

#define BIG_TIC		0.025
#define SMALL_TIC	0.015

/* y-coordinate of the x axis label */

#define LABEL_1         0.07

/* x-coordinate of the y axis label */

#define LABEL_2         0.02
 
/* y-coordinate of x-axis tic-mark numbers */

#define XNUMS_Y		0.14  

/* x-coordinate of y-axis tic-mark numbers */

#define YNUMS_X         0.05     

/* text width and height */

#define TEXT_HEIGHT	0.04
#define TEXT_WIDTH	TEXT_HEIGHT*0.5	

/* structures for determining tic-mark numbering scheme */
struct units
   {
   char     *name;           /* name of unit (text) */
   int unit;            /* tic-mark interval */
   int every;           /* tic_mark number interval */
   };


struct units tics[] =
        {
        {"",                             1,              2},
        {"",                             1,              5},
        {"in tens",                      10,             10},
        {"in tens",                      10,             20},
        {"in tens",                      10,             50},
        {"in hundreds",                  100,            100},
        {"in hundreds",                  100,            500},
        {"in thousands",                 1000,           1000},
        {"in thousands",                 1000,           5000},
        {"in thousands",                 1000,           10000},
        {"in thousands",                 1000,           50000},
        {"in tens of thousands",         10000,          10000},
        {"in tens of thousands",         10000,          20000},
        {"in tens of thousands",         10000,          50000},
        {"in hundreds of thousands",     100000,         100000},
        {"in hundreds of thousands",     100000,         200000},
        {"in hundreds of thousands",     100000,         500000},
        {"in millions",                  1000000,        1000000},
        {"in millions",                  1000000,        2000000},
        {"in millions",                  1000000,        5000000},
        {"in tens of millions",          10000000,       10000000},
        {"in tens of millions",          10000000,       20000000},
        {"in tens of millions",          10000000,       50000000},
        {"in hundreds of millions",      100000000,      100000000},
        {"in hundreds of millions",      100000000,      200000000},
        {"in hundreds of millions",      100000000,      500000000},
        {"in billions",                  1000000000,     1000000000}
        };


float rem(long int, long int);
int death(char *);
