#ifndef GRASS_VEDIT_H
#define GRASS_VEDIT_H

#include <grass/gis.h>
#include <grass/Vect.h>
#include <grass/glocale.h>

#define NO_SNAP    0 /* snapping disabled */
#define SNAP       1 /* snapping enabled for nodes */
#define SNAPVERTEX 2 /* snapping enabled for vertex also */

#define QUERY_UNKNOWN -1
#define QUERY_LENGTH   0 /* select by line length */
#define QUERY_DANGLE   1 /* select dangles */

/* break.c */
int Vedit_split_lines(struct Map_info *, struct ilist *,
		      struct line_pnts *, double,
		      struct ilist *);
int Vedit_connect_lines (struct Map_info *, struct ilist *,
			 double);

/* cats.c */
int Vedit_modify_cats (struct Map_info *, struct ilist *,
		       int, int, struct cat_list *);

/* copy.c */
int Vedit_copy_lines (struct Map_info *, struct Map_info *,
		      struct ilist *);

/* chtype.c */
int Vedit_chtype_lines(struct Map_info *, struct ilist *,
		       int *, int *, int *, int *);

/* delete.c */

int Vedit_delete_lines(struct Map_info *, struct ilist *);

/* distance.c */
double Vedit_get_min_distance(struct line_pnts *, struct line_pnts *,
			      int, int *);

/* flip.c */
int Vedit_flip_lines(struct Map_info *, struct ilist *);

/* merge.c */
int Vedit_merge_lines(struct Map_info *, struct ilist *);

/* move.c */
int Vedit_move_lines(struct Map_info *, struct Map_info **, int,
		     struct ilist *, 
		     double, double, double, int, double);

/* select.c */
int Vedit_select_by_query(struct Map_info *,
			  int, int, double, int,
			  struct ilist *);

/* snap.c */
int Vedit_snap_point(struct Map_info *,
		     int, double *, double *, double *, double,
		     int);
int Vedit_snap_line(struct Map_info *, struct Map_info **, int,
		    int, struct line_pnts *,
		    double, int);
int Vedit_snap_lines(struct Map_info *, struct Map_info **, int,
		     struct ilist*,
		     double, int);

/* vertex.c */
int Vedit_move_vertex(struct Map_info *, struct Map_info **, int,
		      struct ilist *,
		      struct line_pnts*, double, double,
		      double, double, double,
		      int, int);
int Vedit_add_vertex(struct Map_info *Map, struct ilist *,
		     struct line_pnts*, double);
int Vedit_remove_vertex(struct Map_info *, struct ilist *,
			struct line_pnts *, double);

/* zbulk.c */
int Vedit_bulk_labeling (struct Map_info *, struct ilist *,
			 double, double, double, double,
			 double, double);

#endif /* GRASS_VEDIT_H */
