/* openvect.c */
char *openvect(char *);
/* what.c */
int what(int, int, int, int, int, int, int, int);
int show_buttons(int,int);
/*flash.c*/
void flash_area(struct Map_info *, plus_t, struct line_pnts *, int);
void flash_line(struct Map_info *, plus_t, struct line_pnts *, int);
/* attr.c */
int disp_attr(char *, char *, char *, char *, int);

#ifdef MAIN
#define GLOBAL
#else
#define GLOBAL	extern
#endif

GLOBAL	char **vect;
GLOBAL	int nvects;
GLOBAL	struct Map_info *Map;

